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Legend of Zelda: Echoes of Wisdom – How to complete all Dampé side quests
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Legend of Zelda: Echoes of Wisdom – How to complete all Dampé side quests

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Unlock powerful new summons in Legend of Zelda: Echoes of Wisdom with Automata. These additional robotic creatures give Zelda an advantage in any fight. They are often unique and much more powerful than classic echoes. There are only six of these special summons in the game, and you can only summon one at a time, but they’re all worth unlocking. They don’t cost anything Sorting energy to summon them, so you’re free to add them to your small army in any scenario without worrying about wasting your summoning power.

Before you can begin the Automaton side questline, you will need to complete the Hyrule Castle dungeon And defeat boss Ganon. This completes the first half of your adventure, but there is a whole second half left to complete.


Side quest #1: Damped Automation Engineer!

The first Automaton the side quest appears after completing the Hyrule Castle Dungeon – go to the field west of Hyrule Castle. Near Hyrule Ranch you will find Dampé. The cutscene will start automatically – defeat the bird then travel to Dampé’s house. It will automatically be marked on your card.

Dampé will require inspiration. To inspire him, you have to bring him two echoes and place them on the notepad in his room. For each stage of the quest, bringing in the two correct Echoes will unlock a new Automaton. These are special convocations which does not cost energy Sort. Socket (Left D-Pad) to invoke an automaton — there is six in total.

  • Echo #1: Tectite
  • Echo #2: Mothule

Tectites are usually found near water. Many are found near the Zora River, in the Jabul Waters region. You can also find more in Hyrule Field, anywhere near water. They are one-eyed creatures that jump around.

Mothule flying creatures are found acquired in the Gerudo Shrine dungeon. They shoot flames as they lunge forward.

  • Automatic unlocking: Techtite

Side Quest #2: Explosions Galore

All future side quests follow the same general steps. Return to Dampé and he will ask to see more creatures. Bring him the right creatures and he will design a new automaton for Zelda.

  • Echo #1: Octorok
  • Echo #2: Fireworks

Octoroks are common creatures that shoot stones from water. They are found as early as the Suthorn meadow, and many are encountered in the region of the waters of Jabul and the Zora River.

Fireworks are more difficult to acquire. Instead of a monster, Dampé wants to see explosions. To get the fireworks echo, find the fireworks engineer in Goron Town. Talk to him and complete his side quest (The fireworks artist) to unlock the fireworks echo. This is the only way to get it.

  • Automatic unlocking:Tocktorok

Side Quest #3: Performance Artist!

Return to Dampé to begin his new creation.

  • Echo #1:Zol
  • Echo #2: Prismatic Music Box

Zol are incredibly common enemies. These are green blobs – you’ll face them as your first enemies on Suthorn Beach and they are found wherever easy enemies are.

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THE Prismatic music box it’s going to be a little harder. This is a reward for completing Horse race activities at Hyrule Ranch. To do this, you will need to unlock Zelda’s horse: go to Hyrule Ranch at any time and complete the quest. Running horse. After completing the Hyrule Castle dungeon, speak to Impa in the throne room to finish. Impa’s gift. After that, the Horse Racing activity will be available at Hyrule Ranch. Complete it Intermediate course to unlock this Echo.

  • Automaton unlocked: Gizmol

Side Quest #4: Endless Stomach

Dampé has another request for you at home.

  • Echo #1: Déku Baba
  • Echo #2: Steel trap

Mojo Baba is a common enemy – they are Pirahna Plants for Zelda. These plants have large biting mouths. They can be found in the Suthorn Ruins dungeon if you missed them.

THE Steel trap the echo is a reward for completing the Acorn Gathering mini game in the west Hyrule Fieldsouth of the village of Kakariko. There is a brown mountain area with a guy who challenges you to collect acorns within the time limit. Complete his challenge in under 60 seconds to earn the Steel Trap – it’s much easier after acquiring Echoes like the Water Block.

  • Automaton unlocked: Haut-Teku Baba

Side quest #5: Cut them in half!

Get a real warrior to protect Zelda in this fourth side quest at Dampé.

  • Echo #1: Moblin Sword
  • Echo #2: Heirloom Katana

THE Moblin Sword is another common enemy you will encounter Hyrule Field – they are in all regions of the game, and any level of Sword Moblin will work here. You will often find them in small camps. You can’t miss them.

THE Heirloom Katana is another special echo that you will only get by completing side quests. Go to Sleep Dojo In Kakariko Village – complete six combat challenges to earn the sword.

  • Automaton unlocked:Roboblin

Side Quest #6: Get Rich Quick!

This is a more lucrative automaton, and again you will need a Rare Echo to build it.

  • Echo #1: Crow
  • Echo #2: Golden fan

THE Crow can be found in Hyrule Field near Hyrule Ranch – return to where you first met Dampé and you will find a raven.

Return to Gerudo Desert to unlock the Golden fan. In the small Oasis colony, complete the Radiant difficulty of Mango rush mini-game. This is the second difficulty above standard. Complete these two challenges to earn the Golden Fan.

  • Automaton unlocked: Goldfinch

And here are the six automatons unlocked! Enjoy your new combat power and the ability to collect lots of rubies with your Goldfinch.